© 2019 by JuulArts

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By The End Of Week 15...

...you will have completed:

  • 8-Bit Style assets for your game - Environments

  • Learned how to create Tilesets and Backgrounds

Photoshop - CC.jpg
Illustrator - CC.jpg

Monday, November 18th

Check Out The Class Good Reads

Pre-Production | Tilesets, Patterns and Environments

Video Tutorial 1 - Tilesets

Video Tutorial 2 - Tilesets

Video Tutorial 3 - Tileset Workflow

Video Tutorial 4 - Making Tilesets In Photoshop

Video Tutorial 5 - Creating 8 Bit Video Game Backgrounds

Video Tutorial 6 - Pixel Art Environments Course

Photoshop Tutorial: Creating a pixel tileset in Photoshop

Photoshop Tutorial: How to use the Map Tiles with Photoshop

 

Watching videos and trying tutorials should take a minimum of 2 class periods

Due Dates For Projects

 

Tues., November 12th  Your Game Assets - Objects

Fri.,     November 15th  Your Game Assets - Objects Animated

Wed,   November 20th  Tileset Practice

Fri.,     November 22nd  2 Fave Game Background Recreations

Tuesday, November 19th

Check Out The Class Good Reads

Pre-Production | Tilesets, Patterns and Environments

Your job is to take one class period to practice and figure out how you would recreate 2 backgrounds from your own favorite famous 8 bit games like this or this. Save these as .png. Make them a size we can view them as normal.

Wednesday - Friday, November 20th - 22nd

Check Out The Class Good Reads​

Project  |  Your Game Assets: Tilesets and Environments

  • Your job is to refer to your Game Design Document under the Describe The Assets You Will Need To Create (locations, backgrounds characters, etc.) and start to begin to build the backgrounds and environments. Adhere to the design style you stipulated.

  • You will be providing tilesets for your game. The due dates are pending.

  • Final designs should in the form a of a sprite sheet that looks similar to this. Please include your game logo on all future artwork. I'm asking for the finals to be in 640x640pixels or above. You can design them in lower pixels sizes, just be sure to size them up (IMAGE ---> IMAGE SIZE ---> RESAMPLE Be sure to check 'Nearest Neighbor - Hard Edges' to preserve your 8bit look.

  • Any final animations should be in .gif format.

Tileset [aka Repeating Tileset]
Tilesets & Environments Sprite Sheet
Environments

Week One

Week Two

Week Three

Week Four

Week Five

Week Six

Week Seven

Week Eight

Week Nine

Week Ten

Week Eleven

Week Twelve

Week Thirteen

Week Fourteen

Week Fifteen

Week Sixteen

Week Seventeen 

Week Eighteen

Week One

Week Two

Week Three

Week Four

Week Five

Week Six

Week Seven

Week Eight

Week Nine

Week Ten

Week Eleven

Week Twelve

Week Thirteen

Week Fourteen

Week Fifteen

Week Sixteen

Week Seventeen 

Week Eighteen

Goals and Scales For Design For Gaming

*coming soon*

 

Thanksgiving Break - November 25th - 29th

District School Calendar

Printing Your Files & Saving Files For Web

We have a Lexmark Laser Printer (C790):

  • After you press print, a dialogue box will pop up.

  • Be sure the Lexmark C790 Printer is selected.

  • Check the orientation of your paper is correct (Portrait or Landscape)

  • Be sure to scroll down a bit and check the SCALE TO FIT MEDIA box.

  • Print to the Lexmark (Copy 2) printer


Saving For Web In Photoshop

  • Open your work. Select all. Choose EDIT, then COPY MERGED

  • Create a new file and size, then paste what you just copied.

  • Make sure your file is resized.

  • Make sure your file has no white around it and it's cropped.

  • With your file open, go to FILE - SAVE FOR WEB & DEVICES (Legacy)

  • In the upper right corner, select the JPEG option and make sure it's set to HIGH QUALITY

  • In the lower left corner, you'll see the file tag JPEG and a time it take to load in seconds. It should be under 100 seconds.

  • Choose SAVE and select your block folder.

Turning In Your Assignments

We have a class in-box. The shortcut to it is on your desktop:

  • This folder contains YOUR folder with your class work. It is where you can keep your design work in class or move  things into from your One Drive or your Flash Drive if you do work at home.

  • Above your folders are numbered ‘In-Boxes’, each one corresponding with a project. This is where you turn in your completed work for a grade. Doing so gives me a date and time stamp of when you turn your work in.

  • Find the numbered In-Box. Open your work and choose "SAVE AS", then choose your file format, choose the inbox (which may have a folder in it already with your name to make it even easier). 

 

  • Keep in min that when you’re working on something and save it to your folder, you may be required to turn in a different, specific file format other than .PSD, such as a .jpeg or .png.

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