By The End Of Week 7 You Will Have Completed
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Beginning Blender
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Working On Capstone
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Better understanding Typography as it relates To Video Games
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Pre-Test For Industry Certifications

DUE DATES
Fri. Jan. 10th - 4 Practice Adobe Illustrator Pen Traces
Wed. Jan. 22nd - Pen Trace of anyone and of you
If You Were Familiar With Illustrator
Fri. Jan. 24th - Adobe FUSE, ANIMATE, CHARACTER Beginner (3)
Tues. Jan. 28th - Practice 2D Flat Characters or Objects
Tues. Jan. 28th - Dominic Caveman 2D Flat Character
Tues. Feb 4th - Isometric Room
Fri. Feb. 7th - Capstone Proposal Letter (Part 1 of 3 on Capstone)
Tues. Feb.11th - Isometric Game Level
Tue. Feb. 25th -Illustrator - Your Original Logo Redone In Illustrator
Wed Feb 26th - 1st Attempt At Human Head or Face in Blender
Fri. Feb. 28th -Tangible, Credible evidence of what you've been working
on for your Capstone.
Due Date TBA -Typography - Your Menu Page Style Sheet
Blender
Pre-Production | Learning Blender Asset and Character Creation
Check out Blender.org and have a look around.
If your computer does not have Blender installed (look for it on your computer), download it and Mr. Juul will install it.
You can still visit their website and watch the tutorials. Headphones are up at the desk.
Wedneday, February 26th Due Date for Blender Face or Head
Part 1 - Blender Fundamentals 2.79 (41 videos)
Part 1 - Blender Fundamentals 2.8 (43 videos)
Part 2 - Learn The Blender Basics 2.8
Part 2 - Getting started in Blender 2.8
Part 3 - Sculpting | Beginner Follow Along Tutorial | Easy | Blender 2.8
Resources
Blenderguru.com
We'll be talking about the history of type and the rise of typography as an artistic means of communication. Click the link below for more information on projects and typography.
Typography Overview PowerPoint
Resources:
Visit Canva,.com and have a look around at their Typography Terms Page. It's mucho excellent.
Awesome Article About Typography In Video Games
Project: Redo Your Personal Logo as a Vector File (Due Date Is Tuesday, Feb 25th)
Using what you know know about design your job is to remake your personal logo using Adobe Illustrator.
Your final should be turning in an .AI file when complete. Show your original and your redo.
Project: Menu Page (Task Sheet Coming Soon) (Due Date is Friday, February 28th)
Using what you know know about typography, design a menu page for your game using your Game Design Document. What would your characters dialogue, name, descriptions, inventories, etc look like on screen. We'll be something similar to a sprite sheet called a Style Guide which details the fonts and typefaces you'll be using in your game and where.
Your Capstone
The Arcade Group will be visiting Mr. Volpe and his students on Thursdays at the beginning of 4th block.
The Good Design Bad Design group will be visiting Mr. Juul at the beginning of every Block 4 on Thursday. You'll need to detail what games you have chosen as good design bad design. We'll talk about what you should be showcasing. To start, I would say if it's a Good Design - highlight typefaces, colors, character design, menus, environments that are above and beyond amazing to you. Detail the "Why". For bad designs - same thing - type, mechanics, characters, story - What in the design realm would make this "Bad Design".
I would suggest re-watching some good design bad design

Week One
Week Two
Week Three
Week Four
Week Seven
Week Eight
Week Nine
Week Ten
Week Eleven
Week Twelve
Week Thirteen
Week Fourteen
Week Fifteen
Week Sixteen
Week Seventeen
Week Eighteen
Goals and Scales For Design For Gaming
*coming soon*
Printing Your Files & Saving Files For Web
We have a Lexmark Laser Printer (C790):
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After you press print, a dialogue box will pop up.
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Be sure the Lexmark C790 Printer is selected.
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Check the orientation of your paper is correct (Portrait or Landscape)
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Be sure to scroll down a bit and check the SCALE TO FIT MEDIA box.
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Print to the Lexmark (Copy 2) printer
Saving For Web In Photoshop
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Open your work. Select all. Choose EDIT, then COPY MERGED
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Create a new file and size, then paste what you just copied.
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Make sure your file is resized.
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Make sure your file has no white around it and it's cropped.
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With your file open, go to FILE - SAVE FOR WEB & DEVICES (Legacy)
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In the upper right corner, select the JPEG option and make sure it's set to HIGH QUALITY
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In the lower left corner, you'll see the file tag JPEG and a time it take to load in seconds. It should be under 100 seconds.
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Choose SAVE and select your block folder.
Turning In Your Assignments
We have a class in-box. The shortcut to it is on your desktop:
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This folder contains YOUR folder with your class work. It is where you can keep your design work in class or move things into from your One Drive or your Flash Drive if you do work at home.
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Above your folders are numbered ‘In-Boxes’, each one corresponding with a project. This is where you turn in your completed work for a grade. Doing so gives me a date and time stamp of when you turn your work in.
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Find the numbered In-Box. Open your work and choose "SAVE AS", then choose your file format, choose the inbox (which may have a folder in it already with your name to make it even easier).
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Keep in min that when you’re working on something and save it to your folder, you may be required to turn in a different, specific file format other than .PSD, such as a .jpeg or .png.
WIX.com is a simple web page creator that lets you look at thousands of website templates and then save one and edit it. Remove their pictures, put in yours. Remove their text, put in yours. Changing color schemes, etc.. The best portfolio pages have a simple landing (or Splash) page, and then links to your gallery.
Some student examples can be found here. Design an online portfolio for yourself. Include your artwork you've designed this semester, year or so far during your time in class. Your name should figure prominently into the design.
Pages should include:
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Index Page - Examples Page - About You Page - Contact Page
*Pictures for upload must be saved JPEG, BMP, PNG or TIFF formats.
RESOURCES