By The End Of Week 9...
...you will have completed:
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Started on a game Design Document workshop
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Begin on your Game's Logo

Friday October 11th
Check-In With The Class
Listen Close
Sign The Class Procedures List
Inktober | Your word for today is "SNOW"
Project | Writing Your Game Design Document (Due Monday)
Project | Production: Logo Design For Your Game project specifics
- Creating thumbnail sketches. Do at least 5 and see Mr. Juul before starting anything digitally.
Thursday October 10th
Check Out The Good Reads For Today.
Inktober | Your word for today is "PATTERN"
Project | Writing Your Game Design Document
Project | Production: Logo Design For Your Game project specifics
- Creating thumbnail sketches. Do at least five and see Mr. Juul before starting anything digitally.
Wednesday October 9th
Check Out The Good Reads For Today.
Inktober | Your word for today is "SWING"
Project | Writing Your Game Design Document
Pitching Your Project |
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Midway through class, we'll expect to hear your 30 second elevator pitch for your game
Project | Production: Logo Design For Your Game project specifics
- Creating thumbnail sketches. Do at least five and see Mr. Juul before starting anything digitally.
RESOURCES
Tuesday October 8th
Check Out The Good Reads For Today.
Inktober | Your word for today is "FRAIL"
Project | Writing Your Game Design Document
Project | Production: Logo Design For Your Game project specifics
- Creating thumbnail sketches. Do at least five and see Mr. Juul before starting anything digitally.
Monday October 7th
Check Out The Good Reads For Today.
Project | Writing Your Game Design Document
Project | Production: Logo Design For Your Game project specifics
- Creating thumbnail sketches. Do at least five and see Mr. Juul before starting anything digitally.
Week Nine
Week Ten
Week Eleven
Week Twelve
Week Thirteen
Week Fourteen
Week Fifteen
Week Sixteen
Week Seventeen
Week Eighteen
Week One
Week Two
Week Three
Week Four
Week Five
Week Six
Week Seven
Week Eight
Week Nine
Week Ten
Week Eleven
Week Twelve
Week Thirteen
Week Fourteen
Week Fifteen
Week Sixteen
Week Seventeen
Week Eighteen
Goals and Scales For Design For Gaming
*coming soon*
Printing Your Files & Saving Files For Web
We have a Lexmark Laser Printer (C790):
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After you press print, a dialogue box will pop up.
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Be sure the Lexmark C790 Printer is selected.
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Check the orientation of your paper is correct (Portrait or Landscape)
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Be sure to scroll down a bit and check the SCALE TO FIT MEDIA box.
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Print to the Lexmark (Copy 2) printer
Saving For Web In Photoshop
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Open your work. Select all. Choose EDIT, then COPY MERGED
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Create a new file and size, then paste what you just copied.
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Make sure your file is resized.
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Make sure your file has no white around it and it's cropped.
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With your file open, go to FILE - SAVE FOR WEB & DEVICES (Legacy)
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In the upper right corner, select the JPEG option and make sure it's set to HIGH QUALITY
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In the lower left corner, you'll see the file tag JPEG and a time it take to load in seconds. It should be under 100 seconds.
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Choose SAVE and select your block folder.
Turning In Your Assignments
We have a class in-box. The shortcut to it is on your desktop:
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This folder contains YOUR folder with your class work. It is where you can keep your design work in class or move things into from your One Drive or your Flash Drive if you do work at home.
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Above your folders are numbered ‘In-Boxes’, each one corresponding with a project. This is where you turn in your completed work for a grade. Doing so gives me a date and time stamp of when you turn your work in.
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Find the numbered In-Box. Open your work and choose "SAVE AS", then choose your file format, choose the inbox (which may have a folder in it already with your name to make it even easier).
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Keep in min that when you’re working on something and save it to your folder, you may be required to turn in a different, specific file format other than .PSD, such as a .jpeg or .png.